The essence of DFLSS is to ensure design quality and predictability during the early design phases. The approach employs a structured integrated product development methodology and a comprehensive set of robust tools to drive product quality, innovation, faster time to market, and lower product costs.
By making a mistake is how people learn how to not make the same mistake again. Simple as it may seem, not everyone is afforded the opportunity to learn in such a manner. For a company that is still young, some mistakes could be detrimental to an extent that they derail the future of the entire organization.
Hoshin Kanri can be visualized as a game of Tug Of War which pits two teams on either sides of a long rope, wherein the two teams try to pull in opposite directions. The team that pulls the rope further away from the center line marked on the rope wins the war.
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